"Take out your camera, the world has got to know," Daniels orders his comrade Private Drew "College" Stiles as they move silently through an abandoned hut in a burning prisoner of war camp. In the campaign, players join the front line with Private Ronald Daniels in the US First Infantry Division during the latter stages of the war, but in the game's third act, when his Jewish best friend, Private Robert Zussman, is captured by German forces and sent to a concentration camp, the story takes a new turn. Ultimately, however, the game's story - and more specifically its epilogue - lacks conviction, and most importantly it lacks accuracy. I have no doubt that Sledgehammer intended to take us on a journey of self-discovery, showing how far soldiers would go for one another in the face of war. It is one of only a few select games to acknowledge the Holocaust. Sledgehammer Games decided to rise to the challenge by promising fans that its latest instalment in the Call of Duty franchise would not "shy away" from history. The scale of the Nazis' killing machine is hard to comprehend more than 70 years on, so how do you replicate those horrors in a visual medium designed for entertainment? More than six million Jews and three million others were rounded up, dehumanised and shoved into cattle cars before being locked up in one of 40,000 concentration camps, where they were experimented on, shot and gassed. The end of the Second World War unearthed the truth of the darkest days for humanity. ![]() WARNING: This piece contains major spoilers for Call of Duty: WW2's campaign.
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